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UIFX 2.0.2 Update

Our powerful Unity UI package UIFX has been updated to version 2.0.2!

You can read about the changes in the release notes below:

UIFX 2.0.2 - 4 July 2026

Added

  • Added Softness property to the Slide style of Wipe Filter which allows for much cooler slide that also fades off.

Fixed

  • Fixed Color Adjust Filter missing editor script.
  • Fixed missing Doom Melt Filter files.

UIFX 2 Launched!

We've finally released UIFX 2, the successor to our powerful 5-star Unity UI package UIFX Bundle!

This Wipe Filter is just one of the many new features. Read about all of the new features in the release notes below:

UIFX 2.0.0 - 3 July 2026

Highlight: 🚀 New Composite Layer Feature​

Added

  • Added a new powerful component: Composite Layer. This allows UI elements to be combined together and UIFX filters to be applied to all of those UI elements. This opens up so many new options for UI design, as well as performance and workflow improvements!

  • Added Edge Lighting Filter to easily add directional lighting and shadows.

  • Added Mask Filter to apply a soft mask/invert-mask to graphics.

  • Added Shine Filter which is useful for highlighting graphics.

  • Added ROP Blend Filter to allow for more powerful blend modes.

  • Added Wipe Filter which includes a ton of transitions.

  • Added UI Toolkit Filters - currently just our Long Shadow filter has been ported.

  • Added Shader Stripping feature, which can reduce build time and build size. Select which filters/effects you aren't using and their shaders will automatically be excluded from builds. Find the new option in Project Settings.

    UIFX-StripShaders

Improved

  • Glow Filter now better supports transparent graphics.

Changed

  • The asset has been renamed from UIFX Bundle to UIFX - Pro Bundle. This is because we have released additional UIFX asset bundle types.
  • Enum type has been FillGradientBlendMode renamed to FillBlendMode.
  • HoverFilterStrength has been renamed to HoverStrength and now supports non-filter effects (eg Trail, Motion Blur, Vertex Skew).